Here’s the re-written article:
So, there’s this new addition to the game’s world—Orcs Must Die! Deathtrap, and it’s packing a roguelite punch. Didn’t see that coming, did ya? It’s like a crazy surprise party where you never know who’s crashing. Imagine battling orcs and monsters with random buffs and debuffs. It’s chaotic fun, with weather changes that could mess with your battle plans. Fail or triumph—it’s up to your skills and luck. Some days, you’ll feel like a hero; others, not so much. Anyway—ah, went off-track there—you can always return to the castle hub to regroup and upgrade your War Mage and traps. Keep coming back stronger, right?
Now, with this new game, you’re not alone. Yay! Four-player online co-op if you’ve got a PlayStation Plus subscription. Never knew teamwork could be so… orc-slaying? Bigger levels, more chaos. I remember playing Orcs Must Die! 3 on the PS5, and this one? This got me curious.
Let’s dive into the chaos—once you’re in, from a third-person view, you control your character with the left stick, aiming with the right. Sprint by pressing the left stick—time to destroy some baddies! Use the right stick click to zoom, aiming at monsters near the Rift. Jump with the X button; it’s crucial. R2 to attack; L2 for alternate fire. It’s kind of intuitive, once you get rolling.
Meet the War Mages. They’ve got unique abilities; trying them out is half the fun. Like Vaan—fast crossbow guy with a Rift Protection Overdrive. Creates a barrier to save the Rift. Oh, and his Charge Beam—locks him in place, but powerful. And the double jump—lifesaver!
Then there’s Wren—was supposed to heal, but nah, went ballistic. Has a wand with power and a Blink movement to teleport short distances. Her Overdrive? Mirror Images. Two magical invulnerable clones. If you time it right, it’s a game-changer.
But it’s not all hand-to-hand; traps are your friends! Right? Gold Skulls earned from missions can unlock more traps. For instance, the Orc Eater—because, why not have a plant eat your enemies? Or the Rip Saw—blades moving back and forth. Poison Flower? Ah, so many choices. Vaan’s Rift Orb buffs trap damage in its area. Perfect for maximizing trap chaos.
And the Skulls? Well, they buy Elixirs for your next run. One per run—no refunds! Anti-Death for those "oops" moments, or Coin Elixir for some extra moolah. Maybe a Poison Elixir to double the poison damage, or Rejuvenation to boost health slowly. Little bonuses can mean a big win.
Visit the Weaver of Will to spend Skulls—have Threads boost chances. Anti-Air for targeting fliers, Bargain Spike Walls, and more. Some Threads cater to specific War Mages, like Vaan’s Critical Overload. Quests unlock more Threads. It just adds layers to the game strategy—you know, keep the brain active.
Trophy hunters—oh, you’re in for a ride! Full list with a Platinum trophy dangling at the end. Play with different War Mages, defeat hordes of orcs, aim for level 100 on the skill tree. Oh, and win a mission without barricades. Sounds easy? Maybe not!
Anyway, Orcs Must Die! Deathtrap is chaos wrapped in fun. Randomized orcs and all, with $29.99 on PlayStation 5. A Supporters Pack is there too, offering fancy skins for an extra $9.99. Because looking cool matters!
But hey, don’t just take my word for it. Dive in, if chaos and traps sound like a good time. Maybe it’ll stick, maybe not. Who knows?
Disclaimer: Played this on a PS5, thanks to Robot Entertainment for the copy.