Ah, Meta’s at it again, rolling out shiny new toys for their Horizon Worlds editor. They’ve tossed a couple of fancy names our way: “Creator Assistant” and “Style Reference.” Honestly, these sound like tools that should make making, like, virtual worlds a breeze. Well, maybe.
So, Meta dumped all this info on a blog. (Typical, right?) Creator Assistant—imagine it as that friend who’s way into tech. It’s there to help with… um, everything? Context-aware something or other, automating this and that, and it even brainstorms. Like, it talks to you. Sort of. Scripts pop up out of thin air.
Side note: There’s a picture in there. I didn’t get why they’ve got that specific image, but hey, it’s courtesy of Meta. So there’s that.
Back to the tools. They seem to want us to zip through creating stuff without the tearing out of hair. So that’s nice. Less complexity and more focus for the lone rangers or tiny teams out there.
Then there’s “Style Reference.” Sounds like it’s all about keeping things looking and sounding cool across your projects without losing your mind in the details. Less rinse and repeat, more creativity. At least, that’s the pitch!
Now, what’s kinda interesting—or maybe it’s not, depending on how you see it—is that they’re pushing these tools beyond the usual spots. We’re talking India, the EU, Argentina, and more. Expanding horizons, you might say. I know, bad pun. Sorry.
Other bits and bobs include 3D meshes and skies making themselves because, apparently, that’s what AI does now. Typescript and ambient noise, too. (Can my room get some of that ambient noise generation?)
Okay, this whole AI helping-coding-world-building thing could be a game changer. Or not. Who knows, right?