Oh man, where do I even start with Monster Train 2? Right, so it’s this kinda wacky, roguelite deckbuilding game where heaven and hell try teaming up. Yeah, you heard me — angels and demons, all buddy-buddy. So, last time, heaven botched things up bad against hell, so naturally, what’s the next move? They unleash these Titans (oops?) that start busting up heaven itself. Gotta love those plot twists.
Anyway, you’re on these crazy trains with angels and demons, rolling through hell and back. It’s chaos, but it’s the good kind, you know? The game’s like, “Hey, pick your clans, mix those cards, and go with it.” There are five fresh clans this time, each with their own quirky spins and new card types, adding all sorts of spicy chaos into the mix. Oh, and room cards! I mean, who knew a little room card could turn the tide?
A bigger plot’s brewing too, with cutscenes and drama at this place called the Covenant Outpost. It’s like catching an episode of your favorite soap opera, only with more fire and brimstone. And let’s not forget the Pyre Hearts. Different stat boosts, crazy powers… I think my train ended up looking like a decked-out superhero by the end!
So you’re battling through these random runs, and each floor on your train’s like its own mini-battlefield. Protect your Pyre, ‘cause if it goes down, your run’s toast. Ember’s the currency here — kinda like ketchup on fries, you gotta use it wisely, right? Champion units, special skills, all sorts of mechanics coming at you sideways, but somehow, it all clicks. Trust me, once you start, you might forget to eat lunch.
Anyway, didn’t mean to ramble there. It’s just, with all these enemy units creeping up your train, it gets intense. And your Pyre? It’s basically your last line of defense. It can really pack a punch if things get dicey at the top level.
Oh, and the whole trophy thing is nuts. Trophies for dealing massive damage, running spells like a mad wizard, and basically outsmarting the game at every turn. There’s a Platinum trophy, by the way, if you’re into collecting those shiny rewards.
If you played the first game, or even if you didn’t, Monster Train 2 is kinda like driving a rollercoaster through a fireworks factory. Sound too wild? Maybe it is, but that’s what makes it a blast. Seriously, worth every chaotic second on that PS5. Just watch out — you might lose a day or two without even realizing it.
Catch the train? Miss it? Well, up to you if you wanna face the Titans with angels and demons. No pressure, but it’s one heck of a ride.