Sure, here you go:
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Okay, so Valve, right? They’ve actually tweaked Steam. Finally! You can now hunt down games by, wait for it—accessibility options. Like, how has this not been a thing before?
So, I read this blog post from them—yeah, I read blog posts, don’t judge. And they talked about this whole new setup where you can now sift through games based on stuff like how tough the gameplay is, if you can change text size, or if the menus are in your ear with narration. I mean, that’s pretty neat, I think. Or maybe I’m just easily impressed.
Oh, and the cool part? If a game has these features, it’ll say so right there on the store page. It’s like the info is just waiting for you. Kind of like when you find a forgotten chocolate bar in your bag. Or not.
Anyway—yeah, wait, where was I? Right. They said, “Steam now surfaces info on games with accessibility features to make it easier for players to find the games they need.” Or something like that. Pretty sure that was it.
This update didn’t just pop out of nowhere either. They’ve been listening to both developers and players who actually deal with disabilities. Imagine that. They’ve got feedback flowing in, and hey, over 5,000 games have already shared their accessibility deets. Honestly, it’s like a community effort or something.
So now, if you need specific features, you can find them without tearing your hair out. Just filter away. Feels like a tiny win for everyone, you know?