Hey, so I was poking around in Elden Ring today—got totally sucked in again—and guess what happened? The Nightreign servers decided to take a nap. Yup, down for like, an hour. Supposedly, they were gearing up for some new patch action, the 1.01.2 deal. Not a big splash, kinda like expecting fireworks and getting a sparkler. But okay, let’s unpack, shall we?
Now, they tossed in a few bug fixes—little gremlins in the code, you know?—but the real drama is in the nerfs. One of these tweaks, honestly, might’ve gone unnoticed. I mean, who really reads patch notes like a novel? Not me.
Okay, picture this: Last week, June 2nd, we had patch 1.01.1 land. And now, zip, fast forward to 1.01.2. What do we get? No chunky new features to feast on. Just two balance tweaks worth a mention. There was this bug with the ‘Add (Magic/Lightning/Holy) to Weapon’ Passive Effect. Apparently, it was beefing up bows more than it should. I don’t know, maybe it’s a blessing in disguise for bow fans, but ouch if it’s why everyone thought bows were super-powered all of a sudden. Sorry, not sorry?
And then, there’s this other sneaky fix. Some weapons had a kind of hidden power-up, giving extra attack juice and status effects with non-direct hits. Like, what? Yeah, they nerfed that.
Anyway—wait, got lost there for a sec—where was I? Oh right, loot! They fixed loot issues too. Weapons with this “Projectile Damage Drop-Off Reduced” thing were playing hooky from chests. Now they’re back where they belong. And for those on a wild goose chase for the Demon Merchant in Limveld—good news—they’ve sorted that. Merchant should pop up when expected. I hate ghost merchants, don’t you?
So, here’s the quick hit list—like a bug bingo:
– Fixed that bow bug with the crazy attack boost.
– Rectified some weapons being sneaky with extra attack power.
– Projectile weapons are no longer missing from loot—hooray.
– Demon Merchant is back to normal, not a no-show.
– Libra, Creature of Night, doesn’t keep doing… whatever it was doing.
– The Adel, Baron of Night battle won’t crash the game.
– Saving near-death players from Wormface’s clutches is possible again.
Oh, and developers gave us one last nugget: the patch helps but doesn’t solve everything. More mysteries remain. And for anyone obsessed with rare items and quests (you know who you are), today’s hiccup might have messed with your plans. But no worries, our trusty Elden Ring guide is always ready to save the day. So, dive in and flaunt that virtual knowledge like a pro.