So, you ever notice how some game developers just stick to their thing? Like, Naughty Dog’s got their narrative action-adventures, and Rockstar does their massive open worlds. But indie studios like Sloclap, they’re kinda wild. They’re like the scrappy kids on the playground who’ll swap whatever game they’re playing in a heartbeat, just because they’re curious. No big publisher breathing down their necks, so they get to mix it up more. And yeah, Sloclap’s new game, Rematch, well, it’s kind of a big deal. I mean, who knew French devs would go from kung fu craziness to soccer madness? But here we are.
Sloclap’s got this versatility, right? Started out with something pretty martial arts-y back in 2017 with Absolver. Man, that was punchy! Then they hit us with Sifu a few years later. Both games were like a jab to the senses—in a good way. Sifu especially! You age when you die, like a fine wine that occasionally trips over its own feet. Sounds wacky… but it works! With every bruise and wrinkle, it carved out its own niche.
Now, you’d think they’d just roll with another fighting game, right? Nope. Sloclap is like, “Forget it, let’s kick some soccer balls around now.” Rematch, slated for a June drop, is a whole pivot to something multiplayer, soccer-focused. They’re really ditching quiet solo melees for a loud, bustling stadium vibe. Honestly, early buzz is sweet, minus a few hiccups—kinda like when your grandma tries to FaceTime and the screen freezes. But if they keep cooking, this could be the launch that cements Sloclap as a creative chameleon.
And if Rematch takes off? Oh boy, Sloclap might just throw out the rulebook entirely for whatever’s next. Sifu, Rematch—total opposites. Different tastes of the same eclectic palette. They’re out there, fearlessly exploring without being boxed in by what’s “in.” Gives them that unique edge. Bright future ahead if you ask me. So, buckle up—no telling where Sloclap’s crazy ride will lead next.